Example of a Water Simulation created in Bude, Cornwall
Posted on Wednesday, June 29th 2011, Tagged as Experiments
Here is my first water simulation created using Blender 2.5. It took 4 hours to pre-process the simulation and a further 11 hours to render. It used over a 1GB for the simulation to be calculated.
The simulation runs at 200 resolution, for 120 frames at 30 frames per second.
Water Simulation
running at 200 resolution, for 120 frames at 30 frames per second.
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