Thought I would share with you my final year project at University Of Plymouth.
In Dorothy’s Day Out a player controls Dorothy, an elderly granny who decides to take her rage out on the rest of the world after being tormented by her local neighbours for over twenty years.
As Dorothy, you must battle through various neighborhoods to reach the local post office in order to collect the weekly pension – the quicker the destination is reached, the higher the score that will achieve. However, in the process a number of angry neighbours will be trying to stop Dorothy by using their walking sticks, mobility scooters or by throwing objects into the road.
The player will control Dorothy’s mobility-scooter from a third-person perspective (that positions the camera behind the mobility-scooter). The exact location of the camera is unknown, as the camera will be floating in the air just behind the mobility-scooter. As the player drives the mobility-scooter down the street, objects such as the houses and cars will start to appear and objects passed will be subsequently disappear.