This is the online portfolio of Dean Wronowski. I'm a Cornwall and Devon based software and web developer. As well as a graphics designer, I also work as a 3D designer and I've recently started developing PC and iPhone Games.
This is my first architecture design, and yet again, it was a brilliant project to do. It was created using Blender for the 3D Airport and Adobe Photoshop for the post-processing process. ....
Here is a 3D interior design created using Blender's new 3D engine called Cycles. It allowed bounce lighting and caustics to be executed in the rendering pipeline. This allowed for a more realistic render. Overall, I am pleased with the results. ....
Here is a 3D scene designed for the Nature Academy competition. The instructions were quite straight forward - create any nature scene using Blender. The most spectacular scene wins! The inspiration came from an american television series called Lost, consisting of six seasons. Lost is a drama series that follows the survivors of the crash of a commercial passenger jet flying between Sydney an ....
Here is my second 3D scene designed for the Nature Academy competition. Same as before, the instructions were quite straight forward - create any nature scene using Blender. The most spectacular scene wins! ....
The purpose of this project was to learn more about creating nature scenes by creating elements like path, hedges, trees, flowers, ropes, water simulation and rocks. ....
The purpose of this project was to learn more about creating nature scenes by creating elements like insects, creatures, water, mountains, twigs, trees, hedges. It was created using an ivy generator, Arbaro (tree generator) and Blender to bring everything together. ....
The purpose of this project was to learn more about creating nature scenes by using features like weight painting, texture painting, texture and material nodes and more about particle systems. ....
Here is a 3D animated scene designed using Blender. It was created alongside Phil Calvert (www.philcalvert.co.uk) - founding partner at monkeydevil.co.uk. The 3D animations were designed to seamlessly work inside a 3D Flash-driven website to give the site visitor the ultimate user experience. Leopallooza is a small festival that happens at Week St Mary, near Bude, North Cornwal. ....
The purpose of this project was to learn more about creating nature scenes by using features like overlaying different displacement textures, composition and texture painting. ....
The purpose of this project was to learn more about creating nature scenes by using features like particle systems, displacements, composition and texture painting. ....
Here is a 3D snow scene designed using Blender. If you look carefully you will see some of the props from my Dorothy's Day Out university project. ....
Here is a wine glass simulation created using Blender 2.5. It took 6 hours to pre-process the simulation and a further 25 hours to render. It used over a 1.8GB for the simulation to be calculated. The simulation runs at 260 resolution, for 270 frames at 30 frames per second. ....
Here is a 3D tunnel scene designed using Blender. The inspiration came from the film Die Hard: With a Vengeance where John McClane was travelling through an underground tunnel. The purpose was to learn more about particles and fire simulations. As well as learning more about the nodes in the composition stage such as atmosphere, anamorphic flares, bloom and lens flare. ....
Here is my university project showing an animated introduction to the game - Dorothy's Day Out. The plot line is as follows: an elderly granny (called Dorothy) decides to take her rage out on the rest of the world after being tormented by her local neighbours for over twenty years. ....
Here is the second part of my university project showing screenshots of Dorothy's living room. The plot line is as follows: an elderly granny (called Dorothy) decides to take her rage out on the rest of the world after being tormented by her local neighbours for over twenty years. ....
This 3D artwork was created as a part of an ongoing trend in creating a car as a 3D artistic. Therefore, here is my attempt, a Porsche 911. While I am relatively pleased with the results the reflections, wiper blades and grill still needed to be created. ....
Here is a 3D animated nature scene designed using Blender. The animation was 339 frames long, running at 30 frames per seconds; for 11 seconds and took approximately 25 hours to render (including composition). It was created with the help of Phil Calvert - founding partner at monkeydevil.co.uk. Check them out! Leopallooza is a small festival that happens at Week St Mary, near Bude, North Cor ....
The purpose of this project was to create a 3D animated character. This meant having to learn modeling techniques, weight painting, armatures, bones and inverse kinematics. Creating the 3D character took around two months to complete and a further one month animating. ....
Site design and development by Dean Wronowski. Hosted by monkeydevil.co.uk.