I was approached by an anonymous client to produce a series of External Landscape CGI Visualisations for a location in Cornwall. The brief was to showcase the opening gateway to a modern house and display how it could look before development began.
Upon being given the blueprint/architectural measurements, I started modelling the basic shapes of the landscape. This included the positioning of the gate as well as the basic shape of the trees, hedges and stones/grass. As soon as the basic landscape was approved by the client, the finer details were added such as the bump, spec and normal maps for each of the objects.
The last stage involved setting up the objects in such a way that the models closest to the camera displayed more details; this technique is known as adaptive subdivision in the 3D world.
I really enjoyed completing this visualisation project and it was nice to jump back into some 3D landscape work!